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Syncplay server status
Syncplay server status







  1. Syncplay server status update#
  2. Syncplay server status password#
  3. Syncplay server status Offline#
  4. Syncplay server status download#

I am not a frontend developer, so any help on that would be appreciated. Todo: Local user support, unpause when room leader unpauses instead of waiting/resyncing, test more clients, Chromecast as follower, adjust session cleanup task, try out using session info from api for unpause during sync instead of timers, consider using stored user access keys instead of API key, better GUI stuff. Only your clients which have been active within the last five minutes will be visible, if you don't see any clients to select, make sure the client is open, logged in, and recently interacted with.ĭocker run -name emby-sync -e EMBY_SERVER='' -e SECRET_KEY='' -p 5000:5000 lastelement21/emby-sync:latest

Syncplay server status password#

(The Emby password is not stored, it is used against the emby API for auth only) Sorry, no local only emby accounts or emby email as logins right now. (Close enough for watching with friends online for sure!)Įasiest is to just fire up the container and point your browser at and log in using your Emby Connect username.

Syncplay server status update#

To force a resync, rewind a bit on the out of sync follower.Įmby clients only update the server with status info every second or so, so sync is only possible within a couple seconds in either direction.

Syncplay server status Offline#

Sessions offline for more than 10 minutes will automatically stop syncing. You must log out of Emby Sync, or "leave room" to stop syncing. If any client falls out of sync/halts playback, it resyncs immediately. (Supposedly these devices may work as a following player if the server is on the same local network as the player, but I have not tested this) Also working, but only as a stream or room leader, not as a follower: Chromecast and Roku. Tested clients: iOS, Android, Amazon Fire devices, and the web player. It essentially reads the room leader's location, jumps room members to 10-ish seconds ahead of the room leader, and finally unpauses roughly in sync. It's meant to be run by an emby server owner, as it requires a server api key.

syncplay server status

npm run build to build the bundle for web browsers.Currently version 0.1, it works but its rough.Current absolute speed (average over 5000 ms) in mm/s. Current relative machine speed (% of max). The current offset of the playTime on the machine versus the video player. Current position of the slider in mm.īoolean. Shows if the requests are limited due to a continuous changes in a short period of time. Shows the value of the last set stroke request in %.īoolean. Shows the value of the last set speed request in %. Shows if you enabled the periodic 10-second callback in the connect method.īoolean. On failure, it will return a string with the error.īoolean. The request will return an object containing the status and a detailed message of the response on the key ‘message’. The JSON property needs to be a JSON with FunScript format.

syncplay server status

The property file needs to be a DOM file for the client side and a path to the file for Node.js apps. Ģ.1 You can also set a custom config (see above) by passing variables into the constructor, e.g. After that, initialize the library inside a script tag const HANDY = Handy().Syncplay will ensure the file’s playback is synced up. In other words, if you and someone else anywhere in the world have the same video file, you can use Syncplay to watch it together at the same time. Include the handysdk.js in your document’s tag Syncplay synchronizes the playback between multiple instances of VLC and other supported media players over the Internet.Select your cookie preferences We use cookies and similar tools to provide our. This value sets the number of request to be performed in order to calculate the average latency between your computer and your Handy. Status of servers for Lost Ark, a Free to Play MMO Action RPG from Amazon Games. If this value is true, we try to save your connection key in your browser’s localStorage. This value sets the timeout (in milliseconds) for API requests. If this value is true, the latency between the Handy and the Handy server will be calculated on calling of the connect method. Accepted values are: PRODUCTION, STAGING and LOCAL.

syncplay server status

This value sets which API backend environment is used for API requests.

Syncplay server status download#

You can download the SDK from our Gitlab repository.ĭocumentation of usage and the library methods can be found below. The Handy SDK is a JavaScript library and a collection of examples to get you started with developing apps for the Handy.









Syncplay server status